Maya for Beginners: Complete Guide to 3D Animation in Maya


Maya for Beginners: Complete Guide to 3D Animation in Maya




Learn everything you need for 3D animation in Autodesk Maya: Modeling, Texturing, Lighting, Rigging, Animation, Dynamics
BESTSELLER
4.6 (425 ratings)
2,611 students enrolled
Created by Video School Online Inc, Lucas Ridley
Last updated 12/2018
 English
 English [Auto-generated], Portuguese

Requirements

  • You should have Autodesk Maya to follow along with the course
  • Autodesk provides a free 3-year educational version of Maya from their website


Course content

Introduction to the Course
Course Introduction
How to Download a Free Trial of Maya
Download Course Files & Free Maya Trial
Maya Introduction
Interface Introduction
Manipulators and Camera Movement
3D Modeling
Intro to 3D Modeling
Ghostbuster Trap
Insert Edge, Extrude, and Append
Bevel & Normals
Booleans
Knob Motion Path
Front, Merge Vertices
Front, Doors
Cord
Topology - Lineflow
Topology - Reducing Even Numbers
Topology - Reducing Odd Numbers
"Bones" - Imageplane Setup
"Bones" - Box vs. Edge Modeling
"Bones" - Make Live Tool
"Bones" - Sculpting
"Bones" - Eye Socket Edge Loops
"Bones" - Eye Attach
"Bones" - Nose
"Bones" - Cleaning Topology
"Bones" - Mirroring Head
"Bones" - Lattice Deformer
"Bones" - Spine Wire Deformer
"Bones" - Ribs Bend Deformer
"Bones" - Sternum
"Bones" - Right Side Body
"Bones" - Mirror
Look Development - UV, Shading, Texturing, Lighting
Look Development Introduction
UVs Intro & Planar Projection
UVs - Merge Borders & Cylindrical Projection
UVs - Straighten and Transfer
UVs - Final Ghostbuster Trap
UVs - "Bones" Head
UVs - "Bones" Body
Intro to Shaders
Lighting Shaders
Photographic Textures
Procedural Textures
Scene Adjustments
Hypershade Intro and Fractals
Brushed Metal and Bump Maps
OBJ File Format & Fix "Bones"
"Bones" 3D Paint Tool
Mix Rust Shader
GB Trap Finishing Touches
Fog Lighting
"Bones" Displacement Map
"Bones" Glass Material
"Bones" Lights
"Bones" Render Sequence
Rigging
Rigging Intro
Rigging QuickRig
Prop Rigging Parent Costraint
Prop Rigging Pivot Control
IK vs. FK
"Bones" QuickRig Skeleton
"Bones" Hands
"Bones" Joint Orientation
"Bones" Rotate Order
"Bones" Recreate Limbs
"Bones" Pole Vectors
"Bones" Hand Controls
"Bones" Reverse Foot Rig
"Bones" Foot Roll SDK
"Bones" Independent Toe
"Bones" Organize and Scale
"Bones" COG and Hips
"Bones" Spine Controls
"Bones" Shoulder and Fingers
"Bones" Hands To Shoulders
"Bones" Hand Spaces
"Bones" Head Spaces
"Bones" Skinning The Feet
"Bones" Moving Joints Fix
"Bones" Skinning Spine Weights
Pose Space Deformation
"Bones" Skin Body
Fix Forearm Twist
"Bones" Head Blendshapes
"Bones" Clean Up
Animation
Bouncing Ball
Graph Editor
Finishing Generic Ball Bounce
Squash and Stretch
Ball Exercise
Ball Exercise Review
Animation Scene Setup
Follow Through
Follow Through Polish
Antics, Contrast, and Overshoots
Constraints
Referenced Rigs
Walk Cycle Start
Walk Cycle Mirror Keys
Walk Cycle Breakdowns
Walk Cycle Finish Lower Body
Walk Cycle Upper Body
Walk Cycle Offsets
Walk Cycle Polish
Walk Cycle Off The Spot
Walk Cycle Polish More
Walk Cycle Motion Trail Wrists
Walk Cycle Motion Path
Wrap Up
Bonus: Animation Demonstration
Part 1 Demonstration
Part 2 Demonstration
Part 3 Demonstration
FX
Scene Scale
MASH Brick Wall
Bullet Simulation Intro
Bullet Shatter
Alembic Cache
Particle Ground Shatter
Ground Bullet Simulation
Fix Sim
Fireflies Dynamics
Fireflies Dynamics Animated
Hair Rope
Cloth Banner
Cloth Vest
Bifrost Liquid
Bifrost Emitter
Bifrost Smoke 01
Bifrost Smoke 02
MASH Grass
Texturing
Render Setup 01
Render Setup 02

About the instructors


Video School Online Inc
Become a Better Creator!

Learn creative skills, from absolute beginner to advanced mastery.
Video School Online exists to help you succeed in life. Each course has been hand-tailored to teach a specific skill. I hope you agree!
Whether you’re trying to learn a new skill from scratch, or want to refresh your memory on something you’ve learned in the past, you’ve come to the right place.
Education makes the world a better place. Make your world better with new skills!
Our courses can be watched 24/7 wherever you are. Most are fully downloadable so you can take them with you. You can also view them on mobile devices with the Udemy mobile app.
All courses have a 30-day money-back guarantee so that you can check it out, make sure it’s the right course for you, and get a refund if it’s not!

Lucas Ridley
Award-winning Animator

My work has been featured in Annie-nominated, Emmy-winning, and Oscar short-listed short films. I'm an animator and commercial director and I've created content for brands like LEGO, Braun, Nestle, and Anhueser-Busch. I recently worked at the birthplace of visual effects, Industrial Light & Magic where I worked on films by Michael Bay and Steven Spielberg and most recently on the record-breaking Avenger's: Infinity War as an animator

I'm eager to share my professional knowledge that has allowed me to make a career out of creating content for big brands and big movies.


Total Size: 23.12GB


https://www.udemy.com/autodesk-maya-3d-animation-course/

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