Character Design: Designing a Character for a Purpose (or for a Client)


Character Design: Designing a Character for a Purpose (or for a Client)




Created by: Tom Bancroft
Author/ Character Designer/ Animator/ Director
Language: English

About This Course

In this video course on designing characters for a client or customer, Tom Bancroft describes the key concepts involved in creating compelling characters and walks you through the process. Tom describes the steps as he completes the steps himself.

Course Content

Introduction
Lesson 1 (A)
Assignment
Lesson 2 (B)

Lesson 1
  1. Tom describes the keys to creating interesting character designs.
  2. He goes on to discuss working for a client to create character designs.
  3. Tom describes how to find all the reference and inspiration you need to make a successful character design.
  4. He then walks through the process of discovering and experimenting with various shapes and designs.

Lesson Part 2
  1.  Tom Bancroft then walks the artist through his thought process in creating various versions of the Koala character for this painting company.
  2.  Finally, Tom makes suggestions for the artist on how to continue forward with the project to take it to final.

About Instructor

Tom Bancroft has almost 25 years of experience in the animation industry, most of which was for Walt Disney Feature Animation where he was an animator for 11 years. He has been nominated for Annie and Rueben awards, spoken at the Kennedy Center and awarded an entry into the Chicago Children’s Film Festival.
While at Disney, Bancroft had the opportunity to contribute his talents to 10 animated feature films, five animated shorts, and numerous special projects and commercials. Among the classic films on which he worked are, “Beauty and the Beast,” “The Lion King,” “Aladdin,” “Mulan” and “Brother Bear.” He was also a character designer and director for Big Idea Productions, makers of the family-friendly “Veggietales” video series.
In 2005, Bancroft had his popular art instruction book “Creating Characters with Personality” published by Watson-Guptill Publishers. It has become the most recognized book on designing characters for animation, video games, comic books and cartooning, and is a required textbook at many art schools around the world. In 2012, Focal Press published his second book, “Character Mentor” and it is already one of their best-selling art instruction books. He has also illustrated over 50 children’s books, art directed a major children’s educational website (ABCMouse.com), wrote and illustrated multiple comic book series, and created character designs for TV, Film, and Video games for clients like Lego, Disney, Warner Brothers, Dreamworks, CBN, Random House, Big Idea Production, Marvel, and more.

Presently, Bancroft is the Head of Character design for the animated TV series, “Superbook”, Seasons 2 to 4 for Christian Broadcasting Network, President of his online art instruction website (TaughtByAPro.com), Artist in Residence for Lipscomb Univeristy, speaks at video game companies and art schools all around the world (EA Entertainment, SCAD, Ringling, Nemo Academy-Italy, etc.) and creates characters and art direction for clients all over the world.

Total Size: 888.79MB



Source: https://www.skillshare.com/classes/Character-Design-Designing-a-Character-for-a-Purpose-or-for-a-Client


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